Abstract
We present a botanical simulation of secondary (cambial) tree growth coupled to a physical cracking simulation
of its bark. Whereas level set growth would use a fixed resolution voxel grid, our system extends the deformable
simplicial complex (DSC), supporting new biological growth functions robustly on any surface polygonal mesh with
adaptive subdivision, collision detection and topological control. We extend the DSC with temporally coherent texturing,
and surface cracking with a user-controllable biological model coupled to the stresses introduced by the cambial growth model.
Bibtex
@article {10.1111:cgf.12566,
journal = {Computer Graphics Forum},
title = {{Woodification: User-Controlled Cambial Growth Modeling}},
author = {Kratt, Julian and Spicker, Marc and Guayaquil, Alejandro and Fiser, Marek
and Pirk, S\"{o}ren and Deussen, Oliver and Hart, John C. and Benes, Bedrich},
year = {2015},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
DOI = {10.1111/cgf.12566}
}